Publication date: May 4, 2013
Story: Erik Burnham
Art: Dario Brizuela
Colors: Ronda Pattison
Letters: Shawn Lee
Edits: Bobby Curnow
Summary:
Down in the sewer lair, Mikey is showing off some moves
to his unimpressed brothers, who are all pretty smug about their ninja
abilities. Seeing this, Splinter forces
his sons to trade their weapons to remind them what being an amateur feels
like. He tells them that they can either
go out on patrol with weapons they don’t know how to use, or they can stay in
and clean the lair.
Out on patrol, they spot a bunch of Purple Dragons
robbing a music store. They take the
Dragons down, but not exactly by learning to master their new weapons (mostly,
they just kick and club them). Suddenly,
Don finds something on a ground. It’s a
sophisticated burglar alarm-neutralizing device, far too hi-tech for the Purple
Dragons to have designed.
The owner of that device immediately shows up to reclaim
it: Baxter Stockman! Or rather, four
large robots with TV screens on their torsos bearing Stockman’s image. Stockman tells the Turtles that he’s
programmed all four robots (which Mikey dubs the Revenge Action Androids, or
RADs) with their martial arts skills and that they’re unbeatable. Knowing this is a serious battle, the Turtles
trade their weapons back and engage the RADs.
Having been programmed with all their battle data, the
RADs effortlessly counter each Turtle’s attack and the TMNT find themselves
fought to a standstill. Leo realizes
that in order to beat the robots, they’ll have to do something unexpected;
something they’ve never done before. So
they swap weapons again and attack.
Donatello calculates some trajectories and throws his
sai, which ricochets off various surfaces and hits RAD #2 in the back,
deactivating it. Raph breaks his bo
staff in two, turning it into a pair of escrima. RAD #4 can’t block the move and Raph stabs it
through the chest, deactivating it. Being
chased by RAD #1, Mikey begins spinning his katana, turning them into
buzzsaws. RAD #1 overcompensates trying
to parry, allowing Mikey to move it into position where it accidentally slices
RAD #3 in half.
Stockman realizes he’s lost this one and orders RAD #1 to
escape (with all the new data it has collected on the Turtles and their
fighting styles). Leo isn’t about to let
that happen and hurls his nunchaku at the RAD’s legs, tripping it and causing
it to fall and impale itself on a fire hydrant.
Back in the sewer lair, the Turtles tell Splinter all
about their encounter. Splinter is
pleased and offers them a more challenging assignment. Leo says they’re ready for anything. Of course, that assignment turns out to be
cleaning the lair.
Turtle Tips:
*The story continues in TMNT New Animated Adventures #1.
*In regards to the Nickelodeon TMNT animated series this comic is intended to be a supplement to, chronologically, this issue would have to come between the season 1 episodes, "I Think His Name is Baxter Stockman" and "Mousers Attack!" I suggest this, as Stockman is not shown to be a slave/employee of the Shredder in this issue.
*Coincidentally, just one week after this issue was released (May 11), the episode "Pulverizer Returns!" utilized the exact same concept of the Turtles switching weapons under Splinter's orders. The switch was treated by the episode as the first time they'd ever done such a thing, creating a bit of discontinuity between this comic and the cartoon it supplements.
*Coincidentally, just one week after this issue was released (May 11), the episode "Pulverizer Returns!" utilized the exact same concept of the Turtles switching weapons under Splinter's orders. The switch was treated by the episode as the first time they'd ever done such a thing, creating a bit of discontinuity between this comic and the cartoon it supplements.
*This special issue was only made available as a
promotion for Free Comic Book Day, 2013.
*Almost a year before this issue was released, IDW published TMNT: Special Edition #1 as a San Diego Comic Con exclusive, featuring the Nickelodeon TMNT characters.
*Almost a year before this issue was released, IDW published TMNT: Special Edition #1 as a San Diego Comic Con exclusive, featuring the Nickelodeon TMNT characters.
Review:
Man, I am late to the party on Nickelodeon’s new TMNT
cartoon. It was just bad timing,
really. I moved across country a few
months before the show started and I had to give up cable. So I’ve been out of the loop on the show,
which I think is up to 21 episodes as of right now.
In anticipation of being able to actually understand the
upcoming TMNT New Animated Adventures comic book series, I decided to catch
up. I’ve only seen through episode 9 so
far (that’s “The Gauntlet”), but I’m digging it quite a bit. It’s extremely episodic and toy-centric and is
more “mutant of the week” than any TMNT show we’ve ever gotten before, but the
writing is really clever, there are several overarching narratives that keep you coming back and man is it good to hear some familiar union voice actors in a
TMNT cartoon for a change.
But I think I’ll save my first impressions on the Nick
TMNT cartoon for another article. This
review is for the Free Comic Book Day special issue of IDW’s TMNT New Animated
Adventures comic.
Erik Burnham has been doing a lot of great work for
IDW. His Ghostbusters book is something
everybody should be reading and his contributions to their TMNT mythology have
been great, too. He has a talent for
capturing the voices of established characters and you can see that skill at
work in this issue. Everyone has their
little quirks unique to the new TV show on display, such as Mikey’s love of
naming their enemies to Splinter’s propensity for shouting commands in Japanese
(though “yame” really shouldn’t be parsed as “ya me”). The banter between the TMNT and Baxter was
especially strong, deftly channeling Phil Lamar’s performance as the pitiable,
downtrodden nerd.
Though does Leo call Mikey “little brother” so often and
so awkwardly in the new show? I never
noticed it, but I’ve only seen the first 9 episodes. It seems a little out of character for what’s
got to be the most laidback, fun and entertaining Leonardo we’ve ever gotten.
What I think brings this issue down is the fact that,
well, we have seen this all before. I
don’t know if it’s a coincidence or an intentional homage, but the conflict of
this story is identical to the climax of the 4Kids TMNT episode “What a Croc”. In that episode, Baxter Stockman builds a robot
called the Turtlebot that’s programmed with all of the TMNT’s battle data and
move sets. The Turtles fight it, but it
counters all their moves and they can’t touch it. So what do they do? They switch weapons, which confuses the
unprepared Turtlebot and they make short work of it.
To Burnham’s credit, that plot point was done very
quickly in the 4Kids episode, whereas in this issue it is the crux of the whole
story. One could say that the 4Kids
writers squandered that bit of story potential and Burnham just opted to do it
justice for this comic. Regardless,
though, it’s all very familiar and you may feel a lingering sensation of déjà vu
as you read it.
Dario Brizuela was an excellent choice for art duties on
this title. He’s had lots of prior
experience on the Turtles, having drawn many issues of Tales of the TMNT Vol. 2
for Mirage, and he was one of my favorite recurring talents from that run. He doesn’t seem to have too much trouble
adjusting to the character designs of the Nick cartoon, though I think he
renders Don’s head a little weird.
Admittedly, in the cartoon his head is kind of goofy looking, being all
skinny and pill shaped with that doofy gap in his teeth. But hey, you work with what you got.
So far as Free Comic Book Day promotions go, this was an
excellent free goody. It’s a full
issue, not just a 5 page short with a bunch of concept art thrown in the back
or a collection of selected reprints.
You’re getting a full issue of the new series for free, and that’s a
very cool gift from IDW.
All in all, this promotional prelude comic has me
excited for the new ongoing series. The
cartoon’s fun and if you haven’t seen it yet or maybe quit after a couple
episodes, I’d recommend giving it a chance.
Burnham’s got the characterizations down and Brizuela has been doing
TMNT art for so many years he’s got it down to a science. While the story in this issue seems nicked
directly from an episode of the 4Kids cartoon, Burnham wrings a lot of extra
story potential from it and it’s a lot of All Ages fun.
Grade: B- (as in, “But seriously, go read
Ghostbusters. If that book gets
cancelled, I’m blaming you”.)