Monday, February 22, 2010

TMNT Adventures #28

Originally published: January, 1992

Script/edits: Dean Clarrain (Steve Murphy)
Pencils: Chris Allan
Inks: Brian Thomas
Letters: Gary Fields
Colors: Barry Grossman
Managing edits: Victor Gorelick
Cover: Ken Mitchroney and Steve Lavigne

“Midnight Sun, part one”

Stashed away in the hull of a cargo plane, Splinter tells the Turtles and April the tale of Izanagi and Izanami, the pair of gods who created the islands of Japan (Izanami doing so by forfeiting his eyesight). While all the other Turtles are enthralled with Splinter's story, eternal buzz-kill Leonardo asks April to go over her story one more time so they can work on a strategy of attack. April retells her tale of how Fu Sheng and Chu Hsi (the Warrior Dragon) were kidnapped by a band of mysterious ninja and taken to far off Hiroshima, Japan (where their plane is currently heading).

Down in Hiroshima, a young girl is sitting on a stoop smoking a cigarette when suddenly a group of ninja leak out of the shadows and seize her. Her struggle is in vain, as they whisk her off to a hidden and heavily guarded warehouse by the sea. She is greeted by Chien Khan, a masked man garbed in Feudal Era samurai armor, and his mysterious right hand ninja, cloaked in shadow. Decorating the room is Fu Sheng, tied to a pillar, and Chu Hsi, laid out unconscious on a table. Chien Khan wants to take possession of the soul of the Warrior Dragon within Chu Hsi and he demands Fu Sheng tell him how.

At the airport, our heroes are in a jam. Nothing but wide open spaces and armed guards in the middle of broad daylight as far as the eye can see; not exactly ninja-friendly. April concocts a plan to get them out of there and approaches a guard. She explains that they are television stars from America, arriving in costume, and are lost. The guard recognizes April O’Neil and happily shows them the way out, albeit in exchange for an autograph. As the guard ponders why all the American actors have Italian names, the Turtles, Splinter and April sneak into the sewers.

Donatello remarks that it’s odd how the city of Hiroshima is older than America, yet their sewers are newer than the ones in New York City. Heading East, Splinter explains that the sewers had to be reconstructed in the 40s after World War II. Suddenly, the Turtles are stopped by a group of street thugs carrying knives who refuse to let them pass.

Back at the warehouse, Fu Sheng refuses to help Chien Khan, who intends to use the Warrior Dragon to lay waste to civilization. Chien Khan is aware that threatening to kill Fu Sheng if he doesn’t help would be a meaningless gesture, so instead he threatens to kill the girl he just had kidnapped should he refuse to cooperate.

Back in the sewer, Splinter tries to peacefully negotiate his way past the thugs. They say that they have been troubled by ninja, lately, and since the Turtles are dressed like ninja, they must be their enemies. Before Splitner can explain, a horde of Chien Khan’s ninja arrive and attack. The thugs immediately rush the TMNT, who counter the threat as Khan's ninja disappear into the shadows. The Turtles, April and Splinter make short work of the thugs, but were distracted long enough by them to allow the ninja to escape.

One of the ninja returns to Chien Khan’s base and explains the situation to his master. Chien Khan is prepared to deal with them and turns to his mysterious assistant: Ninjara. Ninjara steps out of the shadows, revealing herself to be a female fox-woman dressed in kunoichi garb. Chien Khan dispatches her to hunt down their enemies and she promises to return with their heads.

Turtle Tips:

*This issue continues from TMNT Adventures #27, specifically picking up the plot line of the back-up stories, which began in TMNT Adventures #24. The story continues in TMNT Adventures #29.

*Though April has been seeing a lot of him, the Turtles last met Chu Hsi/Warrior Dragon in TMNT Adventures #20. Chu Hsi and Fu Sheng were kidnapped by the mysterious ninja in TMNT Adventures #25.

*The street thugs from the sewer will return in TMNT Adventures #31.

*Because I know Japanese, I might as well translate Izanagi and Izanami’s dialogue from the beginning of the issue:
Izanagi and Izanami: “One circle.”
Izanagi: “To drop.”
Izanagi: “Beauty.”
Izanagi: “To draw forth.”
Izanagi: “To build.”
Izanagi: “Beyond.”
Izanagi: “To return.”

*This issue was published in the UK by Fleetway in TMHT Adventures #51.


With the “breather” stories finally, mercifully behind us, we can move on to the next story arc of TMNT Adventures. The series really starts to take a turn in atmosphere and plot complexity at around this point. Although Dean Clarrain’s (Steve Murphy’s) eco-preaching never truly goes away, he dials it back a few shades, as it goes from “borderline psychotic” to “mildly irritating”. At any rate, it won’t absorb entire multi-issue narratives for an excruciating length of time again. At least, not for a while, anyway.

I’d like to say that the more dramatic change in tone has to do with the big switch from Ken Mitchroney to Chris Allan as the book’s main artist. Mitchroney’s style was suited more toward fun, goofy adventures while Allan’s is definitely more of an action adventure style (with a hint of cartoonish charm). I like them both for different reasons, but Allan’s style helped elevate the book to a whole new level. And with him entrenched for a good long (uninterrupted) run starting here, TMNT Adventures really begins to take shape.

The “Midnight Sun” arc is a good start toward the more “serious” direction fans like to compliment the book on, though, really, TMNT Adventures never gets half as serious as some fans like to claim it does; always tempering its darker moments with doses of humor and levity (this is a kid’s book, after all). Personally, I find that “Midnight Sun” has the problem of focusing on characters I simply don’t care all that much about. I’ve never been enthralled with Warrior Dragon. I don’t hate him or anything; don’t get me wrong. He just never wowed me as a supporting character.

And then there’s Ninjara. I do hate Ninjara. Created and owned by Steve Murphy and Chris Allan (rather than Mirage or Archie), she just flat out reeks of “Mary Sue” qualities, even before that trope existed. A “hot” fox-woman from a secret race of Japanese ninja fox-people who is, like, a totally awesome fighter and stuff and, oh yeah, she’s Raphael’s girlfriend!1!1 Good god, it’s like Murphy had a time machine but instead of using it to get lotto numbers he used it to cull ideas directly from internet fanfiction. All she amounts to is some furry fangirl’s awful “fursona”. Ninjara’s just a shallow, terminally lame character and I really dislike her.

Unfortunately for me, she isn’t going anywhere. In fact, in time, she’s going to become one of the principle characters of the series and will get as much screentime as any of the Turtles. Damn.

That aside, she really doesn’t do much of anything in this issue, but I just thought I’d lay my feelings on the table since this was her first appearance. The issue itself is plotted nicely (though the sewer thugs don’t seem to notice that they’re talking to giant animals) and I got a legitimate laugh from the “autograph” gag. Allan’s art is shaping up (his Turtles are still caught in a phase between “puffy and cute” and “goofy but dynamic”), though he draws Japanese city streets identical to American ones, which is a tad distracting.

Anyhow, this issue is something of a milestone for the book or at least it represents a turning point. The Dimension X crew from the cartoon are gone (only Shredder will return in the future), the “Captain Planet”-esque finger-wagging is taking a break and the stories are gradually getting more and more daring. Plus, hey, this Chris Allan dude can really draw! On the other hand, it’s a rather uneventful issue with no stand-out moments; the usual “warm up” chapter for any story arc.

Grade: B- (as in, “But how come the sewer thugs also speak English? And fluently? Oh, wait, they were only talking to Splinter, so maybe they were talking in Japanese? And we just didn’t know it? Hell, I dunno…”)


Adam said...

Good to see you back in the Archie saddle!

ADZ said...

I loved the Archie series, issue 23 was actually my first ever tmnt comic. so i guess mum is to blame (or thanks :-) ) for my turtlyness. but chris allen is the top artist! i still wish they had gone ahead with the "forever war" i mean they have Pete L can release 13 or so issues a year!!! why not use it for the forever war!!!!

Jim said...

"The “Midnight Sun” arc is a good start toward the more “serious” direction fans like to compliment the book on, though, really, 'TMNT Adventures' never gets half as serious as some fans like to claim it does. . ."

That had me chuckling. :) However, the "more serious" drama (darker than the cartoon of the time, at least) actually began way before issue #28 from what I recall. In any case, nicely written review.

JackalsIII said...

Chris Allan is by far my favorite Ninja Turtles artist. Simply the best!

TDG said...

Also have to agree with you, I also really dislike the Ninjara character, and I happen to like anthro characters (I refuse to call myself a Furry, I don't want to molest animals and probably be the first to try to stop someone from doing that, and I don't dress up in an animal costume and pretend to have an animal spirit and that sort of nonsense).
I don't know if she is a Mary Sue as I don't know the complete description of that concept but I find her in general a rather needless fan insert addition by the writer.

Also doesn't help that I found the final saga with her reading as a rather terrible Furry fan fic.

Niall said...

Chris Allen's uninterrupted run has to be a record for a kids' book somewhere, especially with the same writer. A certain cohesion started happening here, even if they touched on serious issues before. Considering this was the early to mid-1990s, the ecological steamrolling was very much "of the moment", though I doubt Murphy had to be forced to include it.

As for Ninjara, writer insert or not, she had potential, and her forgiveness was somewhat understandable within context (she never knew Chien Khan's true plot and went against it as soon as she found out). Having her travel with the group was a bit flimsy, and her link with Raphael a bit contrived, though I can see that seeing an animal mutant which for the first time was not a result of the ooze had to have been a curiosity for the team. But that potential was wasted, especially since her own skills got sorely diminished and underutilised ever since. And that last storyline with her (Moon Eyes) was painful to read to the end, which I finally managed to do this year after not getting any issues past 69 at my shop, and found the collection with 70-72. This "relationship" with Raphael was weak and should have ended a lot earlier, which weakened some of the rest of the run, though a few storylines and moments with her do shine.

(oh, and a furry is not someone who wants to molest animals; that's a very sick person who needs help. And barely 15% dress in a costume, for whatever reasons. The point is just to like anthro characters and want to interact with others who do in some fashion. Like Trek/SF/fantasy/anime fandoms, there's always the really odd ones who get all the press... So no, TDG is not a furry, they just like anthro stuff, and are choosy about what they like. As should we all be.)